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Mini Games

Spiky Hoop

One-tap arcade! Lift the basketball, dodge the spikes, and shoot through red rings top-down, blue rings bottom-up. Chain clean-swing combos for the high score.

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How to Play

  • Tap, click, or press Space (↑ or W also work) to give the ball a quick hop. The rest of the time, gravity pulls it down.
  • Red hoops (▼) count from top to bottom, blue hoops (▲) from bottom to top. Touching the rim or entering from the wrong side bounces the ball away, scores nothing, and resets your combo.
  • Each hoop is worth 100. Go through the center for a PERFECT: the combo bonus grows by 25 per perfect in a row, up to +100 (200 per hoop). An off-center pass scores 100 and resets the combo.
  • Spikes and the top or bottom edge cost a life and your combo bonus. You start with 5 lives and get 1 second of invincibility after a hit.
  • Stage 1 needs 8 hoops, and each stage after adds 3 more. Clearing a stage refills your lives, but the next one is faster and spikier. Zero lives ends the run.

Ranking

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Recommended Content

Spiky Hoop is a one-tap basketball arcade game. The ball floats in the middle of the screen, every tap gives it a quick hop, and you guide it through a stream of hoops while spikes close in from above and below. The rules take a few seconds to learn; the timing takes a lot longer.

Every hoop has a direction. Red hoops, marked ▼, only count when the ball drops through from the top. Blue hoops, marked ▲, only count when it rises through from below. Clip the rim or come in from the wrong side and the ball bounces away with no points. On a computer you can jump with Space, the up arrow or W as well as the mouse.

Each hoop is worth 100 points. Thread the ball through the center and you get a PERFECT, which adds a 25-point combo bonus that grows with every perfect in a row, up to +100 — so a single hoop can be worth 200. An off-center pass still scores 100 but resets the combo, and so does a spike.

You have 5 lives. Spikes and the top and bottom edges of the screen each cost one, followed by a second of invincibility. Stage 1 asks for 8 hoops and every stage after adds 3 more. Clearing a stage refills your lives, but the scroll speeds up, the hoops come closer together and side spikes join in from stage 3. A habit that pays off: check the color of the next hoop before you tap — hold back for red, tap a beat early for blue — and keep the ball near the middle so you can go either way. When the run ends, your score lands on the leaderboard and you can send it to a friend as a challenge link.

Frequently Asked Questions

  • Q. How do you play Spiky Hoop?

    A. Tap, click or press Space (↑ and W also work) to make the ball hop, and gravity pulls it down between taps. Send it through red hoops from top to bottom and blue hoops from bottom to top while avoiding the spikes.

  • Q. How does the combo bonus work?

    A. Passing through the center of a hoop is a PERFECT and adds 25 bonus points per perfect in a row, up to +100, on top of the base 100 per hoop. An off-center pass, a rim hit or a spike resets the bonus.

  • Q. What happens when you hit a spike?

    A. You lose one of your 5 lives and your combo bonus, then get 1 second of invincibility. Touching the top or bottom edge of the screen counts the same, and the game ends at zero lives.

  • Q. How many hoops does a stage take?

    A. Stage 1 takes 8 hoops and each later stage needs 3 more (11, 14 and so on). Clearing a stage refills your lives, but the next one scrolls faster and has more spikes.