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Handy tools

Mouse Sens Converter

Switching FPS games? Keep the same aim. Convert your sens between Valorant, CS2, Apex and more via cm/360.

A sensitivity converter that carries your muscle-memory aim across FPS games like Valorant, CS2, Overwatch and Apex. Just pick your current game and target game, enter your DPI and in-game sens, and it computes the equivalent sensitivity based on cm/360 — the mouse travel distance needed for one full 360° turn.

CS2 / CS:GO sens
1.273

The Valorant aim feel carried straight over to CS2 / CS:GO.

Valorant (original)
0.4
CS2 / CS:GO (converted)
1.273
cm/360 (distance per turn)
40.82 cm
inch/360
16.07 inch

cm/360 is the mouse travel needed to turn the screen a full 360°. Match this value and your aim feels identical across different games.

Based on the cm/360 invariant. Yaw coefficients are community-measured, so results may differ slightly from the actual game.

FPS yaw coefficients (community-measured)

Gameyaw (deg/count, sens 1)
Valorant0.07
CS2 / CS:GO0.022
Overwatch 20.0066
Apex Legends0.022
Rainbow Six Siege0.00573
Fortnite0.5555
PUBG: BATTLEGROUNDS0.0066
Call of Duty (MW/Warzone)0.0066
THE FINALS0.0066
Destiny 20.0066

Studios don't publish official yaw values, so these are community measurements. Patches can change them — fine-tune in-game for a precise match.

A mouse sensitivity converter that keeps your aim consistent when you jump between FPS games. Pick your current game and target game, enter your DPI and in-game sens, and it matches your muscle memory using the cm/360 standard the community trusts.

cm/360 is the physical distance your mouse travels to spin 360 degrees on screen. Two games with the same cm/360 feel identical to aim, no matter the sens numbers. This tool computes the equivalent sens plus your shared cm/360 and inch/360 instantly.

Supports 10 major titles: Valorant, CS2 / CS:GO, Overwatch 2, Apex Legends, Rainbow Six Siege, Fortnite, PUBG, Call of Duty, THE FINALS and Destiny 2. Great for Valorant to CS2 sens, Apex to Valorant, or any FPS crossover.

Yaw coefficients come from community-measured values since studios rarely publish them, so treat the result as a precise starting point and fine-tune in-game after a patch. No sign-up, no download, works on desktop and mobile.